Leaf Dagger (Level one spell)

Posted: May 29, 2013 in 3.5 D&D Spells, 3.5 Edition Dungeons and Dragons/PFRPG
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Leaf Dagger

Transmutation

Level: Drd 1, Earth 1, Wiz/Sor 1

Components: V, S, F

Casting Time: 1 standard action

Range: Touch

Effect: One Leaf Dagger

Duration: 1 Minute + 1/Min per level (D)

Saving Throw: Will negates (harmless, object)

Spell Resistance: Yes (harmless, object)

You transmute clumps of leaves, twigs, and other flora, which can be no larger than a normal dagger, into a mêlée weapon. The spell gives them a +1 enhancement bonus on attack and damage rolls. The user of the Leaf dagger makes a normal mêlée attack. The leaf dagger deals 1d4+1 points of damage (including the spell’s enhancement bonus). Also this conjured weapon is particularly effective against undead types and cause an extra +1 damage. While the duration period lasts, the Leaf Dagger can not be taken from the user nor can it be broken or become dulled. The dagger created can not be augmented after its creation.

Focus: Clumps of leaves, twigs, and odd bits of flora

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